Hypercomplex Wavelets

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=Implementation=
[[HornetsEye]] now contains an implementation of the Dual-Tree Hypercomplex Wavelet Transform (DHWT). The implementation makes use of
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[[HornetsEye]] now contains an implementation of the Dual-Tree Hypercomplex Wavelet Transform (DHWT). The implementation makes use of [[Complex Wavelet Filters|Hilbert transform pairs of wavelet bases]]. The wavelet transform makes use of [[HornetsEye]]'s [http://www.wedesoft.demon.co.uk/hornetseye-api/files/MultiArray-rb.html MultiArray] class. Have a look at the
Selesnick's [[Complex Wavelet Filters|Hilbert transform pairs of wavelet bases]]. The wavelet transform makes use of [[HornetsEye]]'s [http://www.wedesoft.demon.co.uk/hornetseye-api/files/MultiArray-rb.html MultiArray] class. Have a look at the
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[http://www.wedesoft.demon.co.uk/hornetseye-api/files/hypercomplex-txt.html hypercomplex wavelet example] for more information.
 
[http://www.wedesoft.demon.co.uk/hornetseye-api/files/hypercomplex-txt.html hypercomplex wavelet example] for more information.
  

Revision as of 22:59, 18 October 2007

High- and low-frequency decomposition using the hypercomplex wavelet transform. The approximate shift-invariance leads to reduced aliasing

Contents

Introduction

Complex wavelets are superior to real-valued wavelets because they are nearly shift-invariant. Complex wavelets yield amplitude-phase information in a similar way as the Fourier transform does. In contrast to the Fourier transform, wavelets allow to analyse the signal locally and thus can be applied to signals with a non-stationary statistic (such as images of a natural scene). In the same way as a one-dimensional signal requires complex numbers to represent the local structure of the signal, two-dimensional signals require hypercomplex numbers. Kingsbury has developed the Dual-Tree Hypercomplex Wavelet Transform (DHWT) which allows to recursively decompose a two-dimensional image.

Implementation

HornetsEye now contains an implementation of the Dual-Tree Hypercomplex Wavelet Transform (DHWT). The implementation makes use of Hilbert transform pairs of wavelet bases. The wavelet transform makes use of HornetsEye's MultiArray class. Have a look at the hypercomplex wavelet example for more information.

Wavelet Editor

File:Waveletedit.png
Wavelet editor

An editor for visualising linear combinations of wavelets was implemented. The code requires qt4-qtruby, and HornetsEye. Here is the source code:

You need to compile the design file using rbuic4 like this:

rbuic4 waveletEdit.ui > ui_waveletEdit.rb

See Also

External Links

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