Available Student and Research Projects
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* X11-driver for generating mouse-events with your finger | * X11-driver for generating mouse-events with your finger | ||
* 3D calibration, depth perception using projected patterns or shadows | * 3D calibration, depth perception using projected patterns or shadows | ||
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+ | ===See Also=== | ||
+ | * [[Interactive Camera-Projector System]] | ||
===External Links=== | ===External Links=== |
Revision as of 07:41, 23 June 2006
Contents |
Student projects
We always offer projects to motivated students (first degree, Masters of Science, ERASMUS student, ...). If you are interested in doing a project in computer vision, let us know. Here is a description of ongoing research areas to give you an idea of possible projects. You can also suggest a research topic yourself.
Project areas
Automated photo stitching
Contact Jan Wedekind for a project in this area.
Premise
- A set of images taken with the same camera-settings (aperture, exposure time, focal length) and center of projection but different viewing directions (mainly yaw, pitch)
- Manually selected correspondences.
To Do
- Improve the correspondences using 2D cross-correlation (roll-angle will assumed to be low).
- Use these correspondences to optimize the parameters (rotations, common focal length, rotation of virtual camera).
- Transform and merge the images into the resulting panorama image.
External Links
Interactive projector-camera interface
Contact Jan Wedekind for a project in this area.
Premise
- A camera is given images of a projected image (or a TFT screen)
- The system already calibrates itself (two-dimensional homography) using projected patterns
To Do
- Recognition of hand/fingers
- Encapsulation of interactive controls as plugin for Qt-designer
- X11-driver for generating mouse-events with your finger
- 3D calibration, depth perception using projected patterns or shadows
See Also
External Links
- Multi-Touch Interaction Research
- Magic board project by IIHM
- IBM Research on interactive projector
- A Flexible New Technique for Camera Calibration: Zhengyou Zhang
Physics Engine
Contact Jan Wedekind for a project in this area.
Premise
A physics engines is useful for simulating robots and testing computer vision algorithms. The Open Dynamics Engine was used in two projects already.
To Do
The Open Dynamics Engine is not numerically stable. An investigation into numerical algorithms for simulating multiple rigid bodies is required. The rigid bodies can be connected by joints, which are limiting their degrees of freedom.
See Also
External Links
Nanorobotics
The Nanorobotics project is ongoing research on computer vision applied to Transmission Electron Microscope images.
I-Swarm
The I-Swarm project is ongoing research on cooperating microrobots.
See Also
- Have a look at Mimas/Software engineering to get a general impression of our working environment.
- Nanorobotics
- I-Swarm