HornetsEye

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(Release 0.17)
(Making download page smaller)
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=Downloads=
 
=Downloads=
==Hornetseye-0.17==
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[[Image:Hornetseye.png|48px]] Before downloading you may want to check the [http://www.wedesoft.demon.co.uk/hornetseye-api/files/Installation-txt.html installation instructions] for information on what other software you need to install and run Hornetseye.
* [[Image:Hornetseye.png|48px]] '''Download [http://rubyforge.org/frs/?group_id=2714 HornetsEye-0.17] released on Sep 15th 2007'''
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See [http://www.wedesoft.demon.co.uk/hornetseye-api/files/Download-txt.html download instructions] on how to obtain Hornetseye.
 
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===Release Notes===
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See [http://www.wedesoft.demon.co.uk/hornetseye-api/ HornetsEye homepage] for installation instructions.
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===Change log===
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* Bugfix in OpenEXR wrapper code
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* Starting to work on hypercomplex number extension
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* Added more examples
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* Working on port for MinGW
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* configure.ac: Version 1.2.2 of OpenEXR is sufficient
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==Hornetseye-0.16==
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* [[Image:Hornetseye.png|48px]] '''Download [http://rubyforge.org/frs/?group_id=2714 HornetsEye-0.16] released on Jul 25th 2007'''
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===Release Notes===
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See [http://www.wedesoft.demon.co.uk/hornetseye-api/ HornetsEye homepage] for installation instructions.
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===Change log===
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* Split up this code into multiple files because g++ compiler needs a lot of memory otherwise.
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* Implemented instantiation of array operations using templates.
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* Modified the CSS stylesheet for the HTML documentation.
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* Only creating a single shared library now.
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* Flattened the directory structure.
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* Added vendorarchdir directory to include path.
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* Added implementations for MultiArray, MultiArrayScalar, and Sequence.
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* Methods for getting width and height of default screen.
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* Commented out code for synchronisation with monitor since it does not compile on some platforms.
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==Hornetseye-0.15==
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* [[Image:Hornetseye.png|48px]] '''Download [http://rubyforge.org/frs/?group_id=2714 HornetsEye-0.15] released on Jun 4th 2007'''
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===Release Notes===
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See [http://www.wedesoft.demon.co.uk/hornetseye-api/ HornetsEye homepage] for installation instructions.
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===Change log===
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* Renamed loading and saving methods to 'save_grey8', 'load_grey8', 'save_rgb24', and 'load_rgb24'.
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* Renamed "XineInput::seek" to "XineInput::pos=" and implemented "XineInput::pos".
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* Test for 'ruby/narray' if 'narray' is not found.
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* hornetseye/ruby/hornetseye.cc: Bug! Red and blue channel where swapped in numerical array.
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* hornetseye/base/colourspace.cc: Using slightly different colourspace conversions more suitable for YUV <-> RGB (ITU-R BT.709 standard). This allows YUV to grey conversion by simply stripping of the chroma components.
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* hornetseye/ruby/hornetseye_ext.rb: Added methods for clipping grey values. Renamed method 'threshold' to 'binarise'.
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* Implemented colour conversions RGB24-to-YV12 and Grey8-to-YV12.
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==Older releases==
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Older releases are available [[HornetsEye Announcement Archive|here]].
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=See Also=
 
=See Also=

Revision as of 16:59, 17 September 2007

Nanoworkshop.jpg 420px

Contents

Introduction

Hornetseye.png

HornetsEye is a Ruby-extension for real-time computer vision under GNU/Linux offering interfaces to do image- and video-I/O with RMagick, Xine, IIDC/DCAM-compatible firewire digital camera (DC1394) and video for Linux (V4L).

HornetsEye also is an attempt to use the Mimas library and create a minimalistic and consistent real-time computer vision library.

  • minimalistic: The library is focused on real-time computer vision. Existing libraries are being made used of.
  • consistent:: A non-redundant set of data-types is used. Also the library tries to stay consistent with existing libraries.

The logo was created using GIMP and it is based on a nice photo published by Olivander. A hornet is capable of navigating and detecting objects with the limited resolution of its compound eyes.

Examples

See Hornetseye homepage for more examples.

Simple Webcam Application

File:Rubywebcam.jpg
Screenshot of webcam application written in Ruby

The webcam application uses HornetsEye-1.5, RMagick, and qt4-ruby.

You need to install qt4-qtruby-1.4.8 or later because there was a memory leak in Qt::ByteArray of qt4-qtruby-1.4.7. Many thanks to Richard Dale for fixing the problem!


Once the required software is installed, one can develop sophisticated applications within a very short time. As an example here is the source code of the webcam application. Note that you need the user-interface description file as well (which was created with Qt4 designer). You need to compile the user-interface file with rbuic4 to get ui_webcamwindow.rb.

#!/usr/bin/ruby
# Qt webcam (requires Qt4-Ruby)
require 'Qt'
require 'hornetseye'
require 'ui_webcamwindow'
app=Qt::Application.new(ARGV)
class WebcamWindow < Qt::Dialog
  slots 'open_camera()'
  slots 'set_value(int)'
  def initialize( parent = nil )
    super
    @ui = Ui::WebcamWindow.new
    @ui.setupUi( self )
    Qt::Object.connect( @ui.reconnectButton, SIGNAL('clicked()'),
                        self, SLOT('open_camera()'))
    Qt::Object.connect( @ui.brightnessSlider, SIGNAL('valueChanged(int)'),
                        self, SLOT('set_value(int)'))
    Qt::Object.connect( @ui.hueSlider, SIGNAL('valueChanged(int)'),
                        self, SLOT('set_value(int)'))
    Qt::Object.connect( @ui.colourSlider, SIGNAL('valueChanged(int)'),
                        self, SLOT('set_value(int)'))
    Qt::Object.connect( @ui.contrastSlider, SIGNAL('valueChanged(int)'),
                        self, SLOT('set_value(int)'))
    @timer = 0
    open_camera
  end
  def open_camera
    @ui.errorLabel.text = ""
    begin
      @input.close if @input != nil
      @input = nil
      @input = Hornetseye::V4LInput.new( @ui.deviceEdit.text )
      @timer = startTimer( 0 ) if @timer == 0
    rescue RuntimeError => e
      @ui.errorLabel.text = e.to_s
      @input = nil
    end
    @input
  end
  def set_value( value )
    puts "hi"
    @input.set_sensivity( @ui.brightnessSlider.value,
                          @ui.hueSlider.value,
                          @ui.colourSlider.value,
                          @ui.contrastSlider.value ) if @input != nil
  end
  def timerEvent( e )
    begin
      raise "No input available" if @input == nil
      str = @input.read.to_magick.to_blob {
        self.format = "PPM"
        self.depth = 8
      }
      pix = Qt::Pixmap.new
      pix.loadFromData( Qt::ByteArray.fromRawData( str, str.size ) )
      @ui.displayLabel.setPixmap( pix )
      @ui.displayLabel.update
    rescue RuntimeError => e
      killTimer( @timer )
      @timer = 0
    end
  end
end
win = WebcamWindow.new
win.show
app.exec

Also see project documentation.

Phase Correlation

File:Apollo left.jpg
Left part of image
File:Apollo right.jpg
Right part of image
File:Apollo result.jpg
Stitched image

This is an implementation of the phase correlation for aligning images. The code depends on HornetsEye-1.5 and NArray-fftw3.

#!/usr/bin/ruby
require 'hornetseye'
require 'fftw3'
include Hornetseye
syntax = <<END_OF_STRING
Shift estimation
Syntax: registration.rb <image1> <image2>
Example: registration.rb astronaut.jpg apollo-16.jpg
Example: registration.rb apollo_left.jpg apollo_right.jpg
END_OF_STRING
if ARGV.size != 2
  puts syntax
  raise "Wrong number of command-line arguments."
end
image = (0...2).collect { |i| NArray.load_grey8( ARGV[i] ) }
# TODO: Apply windowing function?
# Force images to have same size. Make image twice as big to avoid cyclical
# correlation.
maxwidth  = [ image[0].shape[0], image[1].shape[0] ].max * 2
maxheight = [ image[0].shape[1], image[1].shape[1] ].max * 2
limage = image.collect { |img|
  nimg = NArray.new( NArray::BYTE, maxwidth, maxheight )
  nimg[ 0...img.shape[0], 0...img.shape[1] ] = img
  nimg
}
fimage = limage.collect { |img|
  FFTW3.dft( img.to_type( NArray::DCOMPLEX ), +1 )
}
limage = nil
fshift = ( fimage[0] * fimage[1].conj ) / ( fimage[0].abs * fimage[1].abs )
fimage = nil
# TODO: Replace with native implementation for higher performance.
fshift = fshift.collect { |value|
  if value.real.nan? or value.imag.nan?
    0
  else
    value
  end
}
shift = FFTW3.dft( fshift, -1 )
width  = shift.shape[0]
height = shift.shape[1]
shiftx = nil
shifty = nil
maxvalue = 0
for i in 0...width
  for j in 0...height
    if shift[i,j] > maxvalue
      shiftx = i
      shifty = j
      maxvalue = shift[i,j]
    end
  end
end
shiftx = shiftx - width  if shiftx > width  / 2
shifty = shifty - height if shifty > height / 2
shift = nil
puts "shift-x = #{shiftx}"
puts "shift-y = #{shifty}"
minx = [ 0, shiftx ].min
miny = [ 0, shifty ].min
maxx = [ image[0].shape[0], image[1].shape[0] + shiftx ].max - 1
maxy = [ image[0].shape[1], image[1].shape[1] + shifty ].max - 1
offsetx = -minx
offsety = -miny
resultwidth  = maxx + 1 - minx
resultheight = maxy + 1 - miny
result1 = NArray.new( NArray::BYTE, resultwidth, resultheight )
result1[ offsetx...( offsetx + image[0].shape[0] ),
         offsety...( offsety + image[0].shape[1] ) ] = image[0] / 2
result2 = NArray.new( NArray::BYTE, resultwidth, resultheight )
result2[ ( shiftx + offsetx )...( shiftx + offsetx + image[1].shape[0] ),
         ( shifty + offsety )...( shifty + offsety + image[1].shape[1] ) ] = image[1] / 2
result = result1 + result2
result.display

Downloads

Hornetseye.png Before downloading you may want to check the installation instructions for information on what other software you need to install and run Hornetseye. See download instructions on how to obtain Hornetseye.

See Also

Software Engineering

HornetsEye brings the power of large existing free software solutions into Ruby. HornetsEye also tries to make existing Ruby extension operate with each other to enable the development of novel solutions:

  1. Qt logo.png QtRuby, Kde.png Korundum: QtRuby and Korundum can be used to develop graphical user interfaces and desktop applications.
  2. Xine logo.png Xine: Using Xine one can read virtually any video file and it is even possible to read streaming videos.
  3. Tanaka.png NArray: Masahiro Tanaka's NArray is an implementation of n-dimensional arrays for Ruby.
  4. Fftw logo.gif FFTW. The fftw-library can is maybe the fastest library for performing discrete Fourier transforms. It can be invoked by using Masahiro Tanaka's fftw3 extension.
  5. RMagick.png RMagick: The RMagick Ruby-extension allows to use the powerful Magick++ library in Ruby for loading and saving images.
  6. Coriander.png libdc1394: Using libdc1394 one can make use of a large choice of firewire digital cameras.
  7. OpenEXR.jpg OpenEXR: The OpenEXR library is used for saving and loading high dynamic range images.
  8. C--boost logo.gif Boost: The Boost Library offers smart pointers to do exception safe programming, multi-dimensional arrays, template meta-programming, abstract data types for linear algebra and many other programming concepts. The Boost library is going to be part of a future C++ standard.
  9. Stl logo.gif STL: The software makes use of the Standard Template Library
  10. Ruby.png Ruby programming language
  11. Gnu-arch logo.png gnu-arch: gnu-arch is being used for version control.
  12. Gcc logo.png Gcc: gcc is the C++ compiler of the GNU project.
  13. Gnu-head.jpg autoconf, automake and make: make, autoconf and automake are used to configure and perform the build of the software on various distributions of the Linux operating system.
  14. Naturaldocs.png Natural Docs: Natural Docs is used to create the HTML documentation.

See Also

External Links

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